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Aliens vs Predator |  | From: Sega Of America, Inc. Category: Video Games
List Price: $39.99 Buy New: $24.95 as of 7/30/2010 13:02 EDT details You Save: $15.04 (38%)
New (32) Used (15) from $24.95
Seller: M-e-e Rating: 31 reviews Sales Rank: 329
Platform: PlayStation 3 Genre: horror_action_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Age: 17 - 20 years Operating System: PlayStation 3 Shipping Weight (lbs): 0.3 Dimensions (in): 6.7 x 5.3 x 0.6 Legal Disclaimer: We do not in any way represent that any part we sell is legal to possess in your jurisdiction. Check with you local authorities to ensure it is legal for you to possess before buying!
MPN: 69038 Model: 15782781 UPC: 010086690385 EAN: 0010086690385 ASIN: B001TOMQSK
Release Date: February 16, 2010 Availability: Usually ships in 1-2 business days
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| Features:
| • | As the Marine, you'll experience a claustrophobic and terrifying experience where light is your friend, but there's never enough. However, the United States Marine Corps are humanity's last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry. | | • | As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face. | | • | As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades. | | • | Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming's defining moments. | | • | Bringing the legendary war between two of science-fiction's most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. |
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| Editorial Reviews:
Product Description Developed at Rebellion by the team responsible for the original 1999 PC classic, the all-new Aliens vs. Predator allows players to take the role of three infamous species: Colonial Marines, Predators and Aliens. The game features a unique three-way online multiplayer experience, allowing gamers to battle for survival and the right to be crowned the deadliest species in the galaxy. Each race will also have its own distinct action-packed single-player campaign mode, with a storyline that cleverly interweaves with the other two species' paths. Set on planet BG-386; a human colonist mining group discovers an ancient pyramid containing a dark and horrible secret. Across the galaxy, a race of warriors is alerted to the discovery of their pyramid and a hunting party is dispatched to ensure that it remains sealed at all costs. Deep inside the ruined pyramid meanwhile, nature's deadliest species awakes from centuries of hibernation intent on finding new prey.
Amazon.com Product Description Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic. Bringing the legendary war between two of science-fiction’s most popular characters to FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming. Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.
 Play as an Alien View larger. |
 Play as a Marine View larger. |  Alien Battles a Predator View larger.
 Play as the Predator View larger. | Three Breeds of Warrior. Three Brutal Campaigns. One Relentless Battleground. In deep space, on the frontier of human colonization, an ancient pyramid is discovered. When archaeologists probe the pyramid’s secrets they unwittingly trigger an apocalyptic confrontation between vengeful Predators, menacing Aliens, and heavily-armed Colonial Marines. Welcome to Aliens versus Predator, a stunningly-detailed FPS that seamlessly blends the action and intensity of one of the most popular movie franchises of all time. Whether you stalk your prey as a Predator, evolve into the perfect killing machine as an Alien, or use superior firepower as a Colonial Marine, one thing is certain. This will be a battle for the ages. Features: - Master the skills of three deadly species: As a Predator, use your cloaking abilities and multiple vision modes to stalk your enemies while remaining hidden. Then rip out their spines with your wrist blades, or snipe them from afar with your plasma caster. As an Alien, use your finely-honed killer instincts to become the most lethal creature in the galaxy. Traverse any surface at blinding speeds, emerging from the dark to tear off your victims’ heads or impale them with your dagger-sharp tail. As a Colonial Marine, use your diverse arsenal and overwhelming firepower to hold the line against seemingly impossible odds.
- Discover three unique single-player experiences: Each of the three species has its own unique storyline that intertwines with the others to create a compelling cinematic narrative, inspired by one of the most popular movie franchises of all time.
- Plunge yourself into intense online multiplayer combat: Take on hordes of online opponents in adrenaline-fueled multiplayer battles. Stalk your prey silently as a Predator, become a nightmarish killing machine as an Alien, or lay down a barrage of lethal fire as a battle-hardened Colonial Marine. Take advantage of each faction’s unique abilities to rise to the top of the leaderboards and become the most dominant species in the universe.
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| Customer Reviews:
Showing reviews 1-5 of 31
A Terrible Let Down July 16, 2010 thelightbulbsun 1 out of 1 found this review helpful
This game was a true disaster. Everything about this game - every single aspect - was terrible. The story wasn't interesting, the gameplay was the worst I've ever experienced on PS3, and the campaigns are short. I can't count how many times I took damage as the alien/predator in one of those stupid cutscenes where you kill someone/thing. You sit there helpless as the predator you're controlling goes in - repeating the same cutscene for the thousandth time - to tear off the head of whatever you're killing - while you're helplessly attacked from every direction in the five second cut scene. Don't bother trying to control the alien, and if you do, don't try running - you'll run aimlessly/pointlessly by anyone you're going after. How hard would it have been to add a "launch" button, like in the PC game ten years ago? The alien is too fast to control with a console controller.
I can't believe Lance Henrikksen attached his name to this garbage. If you're a fan of the franchise, stick with AVP II for PC - the gameplay is infinitely better - people still play online - and the graphics are about the same during game play (if not better when it comes to actually playing), and the mechanics are light years ahead. Can't stress how disappointed I was with this garbage - sold it to Gamestop a week after I bought it.
An unmitigated disaster of a game.
What should have been EPIC is, instead, so-so July 10, 2010 Susan L. Wood (NY, NY) 3 out of 4 found this review helpful
I was SO excited to get this game and play it. I was a HUGE fan of the PC game from a few years ago and was eager to see how they improved upon it w/today's new technology. What a let-down I was in for...
By now you already know the 'story' for the game so I won't go into that. I've finished the Marine level, am about 1/2 way through the Alien level and have yet to play the Predator level.
The Marine level is such a dud. If you have seen the film 'Aliens', then you know the weapons you are going to have. A pistol, a shotgun, a scope-rifle, a flame-thrower and, finally, a large bulls-eye type machine gun. That's it! Nothing new or fresh. Your shots have to be VERY good because the weapons do little damage aside from the scope-rifle and the machine gun. What is so lame to me is that the film 'Aliens' came out TWENTY-FOUR years ago and obviously this game is set FAR into the future, yet as a Marine, you are using 20th Century technology and weapons. Gimme a break!! Humans have mastered inter-galactic travel but our Marines are still running around w/pistols and shot-guns??? The levels are ALL the exact same, the only thing that changes is the scenery. You walk into a new scene and have to fend off the Aliens. There are only two types, again, nothing new or fresh here. You fight a Queen only twice and, worst of all, you only fight a Predator once! There are only 3 'Boss' fights in the whole Marine campaign. They also really missed the mark by never letting you, as a Marine, fight a Queen w/one of the loaders that Ripley made so famous in 'Aliens'. Why the heck they chose to not do this BUT have the loaders scattered everywhere throughout the Marine campaign is beyond me. The voices are just HORRID!!! The Marine 'Tequila' is your 'guide' and she is obviously a sad rip-off of 'Vasquez' from the 'Aliens' film. Good to know there are still Puerto-Ricans in the future. She is such a stereo-type and it's pathetic.
I'm about 1/2 way through the Alien campaign and it is equally a dud. Again, exact same thing over and over and over. What I liked about the PC AVP is that during the Alien campaign you started as a 'face-hugger' and evolved. Not here. You start out as '6', a full-grown Alien and all you do is 'hunt' down the Marines over and over and over.
My advice...if you want to play this type of game but play something fresh, fun and REALLY creepy and scary, play Dead Space. It puts this game to shame; it is what AVP should have been. I can't help but feel this game was a failure because it's a Sega game. I will not be buying any other titles from them in the foreseeable future. This game should have been EPIC instead of the DUD that it was!!!! If I had paid full-price I would have given this ONE STAR but, as I bought it used for $20, I will give it (reluctantly) 3 stars.
Nothing groundbreaking, but a helluva fun game July 9, 2010 mfx3 (Virginia) 1 out of 1 found this review helpful
This is a typical horror sci-fi FPS with good graphics, gameplay, and story. Voice acting is good here and weaker there, and overall it feels just like one of the films it's based on. Loads of fun. It doesn't try to do too much, but it definitely feeds any cravings you might have for a sci-fi/action/shoot 'em up survival horror game. Definitely worth a buy at new lower price.
Xenomorph Easy, Zero Checkpoints + Marine/Predator Campaigns = Frustrating. July 5, 2010 L. Joann Shea-foss (Grand Junction, CO USA) 1 out of 1 found this review helpful
Fun : 5/5 Stars
Graphics : 5/5 stars
Story : 5/5
Gameplay 2/5
Mapping 3/5
Difficulty 6/5
Multilayer(Xbox live) 4/5
Let me say a synopsis;
Xenomorph : Easy as hell, no challenge at all. FUN FUN FUN.
Marine : Frustrating. In the marine campaign you die at point blank range of killing a xenomorph. The game has lost one star because of the lack of armor from the previous game that could have substituted as protection against the Xenomorphs molecular acid at point blank. Also why use flares instead of the conventional flashlight? Also the game's Zero Checkpoints on Nightmare Difficulty is stupid and unnecessary. Stupid being that it builds way too much tension. Also for those of you who don't know Zero Checkpoints means it means that if you die you start over from point A of the level, saves are also disabled in the Nightmare. The game-play requires way to much "Hit-and-run" tactics and accuracy. Which makes the Marine Campaign unfun. But predator.
Predator : Easy/Frustrating. The marines are easy as hell, Pop stealth get behind them. Fire your laser, Distract. Easy. The XenoMorph's however are Easy/frustrating depending on the difficulty. At the beginning of the level you have two claws as melee. With Practice you can knock them on the ground, grab and lay a finishing move on them which equals Fun. The xenomorphs's are a pain however when on Hard or Nightmare difficulty. Being that you can never knock them down for a finishing move EVER. There is really a lot of strategy to beat them on at the first 3/6 Levels. The game however gets Easier once you get the Disc blade thing, and the spear. Which you can one shot them. Also you don't need to worry about dieing at point blank range from the Xeno's Molecular acid because of the Predator's armor, which makes the predator more fun then the marine campaign.
Consensus: The gameplay is Fun/Easy/Challenging for the most part. But for the Marine Campaign Sega could have tried harder with the mapping and gameplay.
A fun but VERY mixed-bag of tricks June 22, 2010 Greg Sword (Atlanta, GA) 3 out of 4 found this review helpful
Wow. Where to even begin with the messy, mixed bag that is `ALIENS vs. PREDATOR' (AvP)? ......I guess I'll start by giving some thoughts on the game overall and then break it down by each campaign in the order I played them. Bear with me, because this is going to be a long review. Partly because of how I review things, partly because this is like reviewing 3 separate games. Please keep in mind a few things : 1) I am a HUGE fan of both the Aliens and Predator movies (well, the good ones at least!), with `Alien' being my favorite movie of all time. 2) I played through each campaign on hard mode, so I fully realize some of the beefs I have may be due to difficulty level. 3) Despite the MANY issues I had with the game, I did enjoy it overall. See #1??
The Game In General
THE GOOD : A fair amount. First off, the simple fact that you can play as either a marine, a predator, or an alien is very cool. It's nice to be able to step into the 2 iconic monsters' skins and see the world through their eyes. Additionally, the settings and environments for each level all look very good and are different enough from each other so that it doesn't make them all monotonous. Even though you play through each of these levels in each campaign, you experience them from different perspectives and methods of moving around which also helps keep things fairly fresh. Normally I don't pay too terribly much attention to the story in a video game because I'm not playing a game for the literary value. If a story is horrendously bad, it won't stop me one bit from enjoying the heck out of a game (see `BAYONETTA' which possibly has the worst story ever, but is also my favorite game ever). However in the case of AvP, the story was actually quite good and when seen from the 3 different perspectives, it's even better. As well, all of the sounds, weapons and even `ol Carl Bishop Weyland himself (voiced by the actor from the movies, Lance Henriksen - definitely a nice touch!) are straight out of the movies. And all of the weapons, ammo and health are scattered about appropriately enough so you never really run out, but at the same time, you have to be careful to conserve your resources. Another point of interest that I realize some might find irritating, but I found refreshing, was the sense of realism when it came to `special interactions', as I call them. For instance, when you harvest a civilian as an alien, reload as a marine or recharge your weapons as a predator, you're still very vulnerable to attack and can even die during these brief interludes. There are other examples in each campaign, but many of the games I've played give you a bit of an `invulnerability window' while doing things like this. Not AvP. Sure, it ticked me off every now and then, but in hindsight, I actually respect this design choice. It just makes logical sense. As one last thought for the good in general about this game, in addition to the 3 different campaigns, you can also play a survivor mode where you're a lone marine fighting off ever-increasing waves of aliens and there's also various online modes to play as well. In fact, it's the online modes that are really the strong point of this game. They're a blast to play and it's especially fun considering, again, you can be and be facing off against 3 different species.
THE BAD : Also a fair amount here, too. The biggest glaring weakness is the entire Alien campaign, but we'll deal with that soon enough. Otherwise I'd have to say the controls are for crap. I played this game after playing a few other first person shooters (RESISTANCE 2 for instance) and AvP was a stark contrast against them in terms of ease of control. To be fair, I don't know how else I would have done it because there's a lot to take into consideration across 3 different species (although the marine and predator are similar), but I still found it problematic. As I mentioned above, all of the weapons and sound effects seen in the movies also appear in the game, but there were a few things I found myself asking "was this really necessary?" For instance, were androids REALLY necessary in this game? Wouldn't human stoolies for the company have been just as purposeful without cramming these artificial soldiers in? And I don't recall ever using the Predator's mines other than just to see how they worked. Plus, his heat visor was absolutely useless (though cool) except in one or two spots. As for the sound effects, it was absolutely laughable (and grating) to hear the marines utter pretty much only 3 different sentences throughout the campaigns, unless there was a specific programmed conversation or line relating directly to what you were doing. Something else that was laughable was the AI. It was astoundingly bad. You could literally kill a marine standing right next to another marine and they just might not notice! And talk about stupid - some of the characters would actually run and hide in a corner with their faces in their hands, if you approached them! I mean, really!?!? It was almost refreshing when some of them chose suicide over whatever you had in store for them. Tacking right on to the blisteringly dumb AI, was also a severe lack of logic on things. For instance, why can the predator jump 20-30 feet in some areas but not 2 feet in others?? Why do marines and others go TOWARDS the sound of an alien hissing? There were many other things like this throughout each campaign but I'll leave it to you to discover them. Something else that should be noted, though I don't know whether it was a good or bad thing, is each of the campaigns is relatively short, with each having only about 5 or 6 different levels and each level taking about an hour or more to play, depending on your skill level. As one last thought for this `bad' section, (and I realize this depends on your gaming style) the PS3 trophies / Xbox achievements can be VERY tough to complete 100%. The lack of checkpoints in Nightmare difficulty and a few of the online trophies (anyone who has read my other reviews knows I hate online trophies) can make this a really difficult game to get a Platinum Trophy or 100% completion on. Just something to consider if that's your thing....
Now for the individual campaigns.....
The Marine Campaign
THE GOOD : This was overall the best of the 3 campaigns and the one you really should start off with. The familiarity of a `human' FPS is a nice way to ease into the game and the first 2 levels, especially, contain some genuinely creepy moments that will make you feel like you're watching the better of the `Aliens' movies. All of the weapons are fun to use (especially the smart-gun) and each has their place in the story. Even the motion tracker with it's constant clicking and pinging added to the atmosphere, even though I know may others just found it annoying. I guess, for me, what made this the best campaign was the ratio of good versus bad in the campaign. It's just not as pronounced as it is in the others. All in all, it's a pretty standard FPS that has some great moments and a few under-whelming ones...
THE BAD : Unfortunately, like all the other campaigns in the game, the marine campaign has its' problems. Beyond some of the general problems with the game that I've already mentioned, and that apply here, the most glaring problem with this FPS campaign was..... the shooting. Your main weapon tends to be the pulse rifle. And its' sight / target is not easily visible like some of the other weapons are and it requires absolute pinpoint accuracy. All in all not bad if you're going for realism, but try shooting an alien as it jumps from floor, to wall, to ceiling, to wall, to floor, to wall, to.....well, you get the idea. Not exactly easy. Now try it with a swarm of them! And for all the good the bullets seem to do against either the aliens or the predators, you may as well be shooting rock salt. It's not that they don't die eventually but you'd certainly expect them to die a little faster against a rapid-fire barrage of hot metal. Good thing there's a `wash-rinse-repeat' tactic that works fairly well against them: hit `em to knock `em backwards and shoot `em. Too bad this needs to be used as much as it does - it just makes it unnecessarily repetitive.
The Alien Campaign
THE GOOD : Barely anything. Seriously. Other than being able to control (if you really can call it that) this iconic creature, there just isn't much good here. I suppose it's kind of cool to be able to walk on any surface and through vents, etc., but that in and of itself becomes a problem, which we'll deal with shortly. It was fairly fun to play this campaign because it's definitely something different from both a standard FPS and from the other 2 campaigns in the game, but there was so much frustration involved here, it just sucked a lot of the fun right out of it. It was nice though to be able to absolutely haul @$$ when needed because the marine and predator, even at a sprint, aren't anywhere close to as fast as the alien at a sprint. It's just too bad you'll need to retreat from danger as much as you will. This is supposedly a pretty tough critter, right? At least that's the way the movies make it look. The game has other ideas. Then again, the alien, is a big space insect, so maybe its' strength is really it's numbers?? ...One last good thing about the alien campaign is the `finishing moves'. They are brutal, bloody and just what they should be. Whether it's harvesting a human by putting a face-hugger on them, spearing your tail through their chest or mouth, or giving their cranium the `ol run-through w/ your second set of jaws, the aliens finishers are quite satisfying indeed. At least they got something right here.
THE BAD : Oh, so much. So much so, it made me wonder why they even had this campaign in the game other than they had to, because, well, it's AvP. The most glaring problem with the alien campaign is the controls and the aliens' inability to transition to surfaces as smoothly as it should. The alien can move pretty fast, as I've previously mentioned, so it's downright dizzying crawling all over the place 360 degrees and discombobulating being upside down. So when the alien doesn't transition to surfaces as smoothly as it should, it makes for a genuinely frustrating experience. The aliens' target / crosshairs / whatever, which is shaped like a teeny, tiny `T' is supposed to help you keep track of what's up and what's down, but it `s so small and, again, things can move so fast, it's not easy to tell what's what sometimes. All in all, I found myself staying on the ground as much as possible, to make things easier. Kind of defeats the purpose of being the alien, doesn't it? Another glaring weakness of this campaign was the aliens' attack strength. I know that a game can't make things TOO easy, but for one of the most fearsome creatures in the galaxy, as another reviewer elsewhere said, "you may as well be tickling your enemies". It's noteworthy that the same applies to the predator, but it's funny that this isn't the case when you're playing the other creature's campaign. That is to say, as the alien it's damn tough to take down the predators, but when you're a predator, the aliens can take you down rather easily. And the same applies in reverse. This just gets back to my `lack of logic' beef I mentioned in the `general' section. Also, as I mentioned in the previous section, the finishing moves are quite satisfying and rather brutal, but there was one in particular I couldn't help snickering at each time I saw it. It involved the alien grabbing a marine and then gently caressing their face with its' tail before lopping their head off. Bloody and vicious to be sure, but, just seemed .... odd.... considering the other finishers. Anyway, enough of the bad w/ this campaign. Suffice it to say, I hope those of you who play this particular campaign end up liking it better than I did (though I did enjoy it in small doses), but overall this is just downright abysmal.
The Predator Campaign
THE GOOD : A decent bit actually. If the marine campaign was the best overall, this one was definitely the most interesting. The first thing that impressed me was the predator's visor. Not the heat vision (which as I've already noted was basically useless for the most part), but the way in which it highlighted all the items of interest in your surrounding environment. This made it much easier to form strategies in terms of where health or weapons could be recharged and what path you'd need to take to get there. It also allowed you to see where you could or couldn't jump and highlighted the collectibles. A rather handy tool all the way around! In addition to the visor, the various weapons were all fun and easy to use, plus their controls all made sense. Another thing about the predator campaign that made it fun was the blend of approach it took. By that, I mean it had elements of the marines' run-and-gun approach and elements of the aliens' stealth approach and it was balanced rather well. It was also quite cool, at lest from a story perspective, to see a little bit more about the predator's `hunter' culture. Though this mainly played out in cut scenes, it was also prevalent in some of the scenery and things you interface with. Speaking of the scenery, while it was possible and at times necessary in the alien campaign to view it from above, the predator did so without making you wish you were back on the ground. From this perspective it was nice to see the previously played levels from the treetops and rooftops and added a whole new dimension to the action. As I mentioned in the few good spots for the alien campaign, the predator campaign also has some devastating, bloody and wicked finishing moves. Beyond just plunging your blades through a marines' chest, you could also rip their head off, pulling their spine out with it. Easily the best finishing move in the whole game!
THE BAD : Unfortunately, as much as I wanted to predator campaign to be the best in the game, it just wasn't. Partly because of some of the things I mentioned in general, like the game's bad logic when it came to where the predator could or couldn't jump, but partly because of where it strayed from the movies when this game did everything it could to incorporate as much from the movies as it could. For instance, anything you do other than jumping while you're cloaked, caused you to un-cloak. Want to use the plasma caster? It causes you to drop your camouflage. Want to attack someone with your blades or throw the battle disc or spear? Same thing here. And as anyone who's seen the movies knows, this wasn't the case in the cinematic presentations. In fact, that was partly what helped make the predator such a lethal and fearsome ..... predator. If the game really wanted to put you at a disadvantage while cloaked but keep its' continuity with the movies, why not un-cloak just the blades when extended (which is always)? I guess what I'm getting at (and this applies to all the campaigns) is, for a game that strived so hard to stay true to and incorporate as much of the movies as it could, why such glaring inconsistencies? Another inconsistency that just made me go "HUH??" was that while you could finish a marine off by plunging your blades through their chest via the finishing move, why is it that it took many numerous swipes of your blades at close range to do so in melee combat? Just made no sense whatsoever. Overall this is a pretty good campaign, but it's not without some significant and glaring weaknesses.
THE BOTTOM LINE : This is a game that I dearly wanted to love. I truly did. I was even trying to be forgiving about it after some of the horrendous reviews I'd read. But despite that, the game has some significant and glaring issues with it, and the alien campaign itself drags the overall rating of this game down a notch or two on its' own. I found myself screaming at the screen a good number of times and was quite ready to be done with the game after a while, which I don't usually experience. Still, the game has some redeeming points and is overall a good bit of fun to play. Especially if you're a serious fan of the respective franchises, as I am. The online mode is a lot of fun and the single-player campaigns make for some good variety. Buy at a discount if this kind of thing is for you otherwise rent it. Just don't pay full price for this - at $40-$60 it's a rip-off.
Showing reviews 1-5 of 31
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